Stuns

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Stun refers to the ability to render an opponent unable to attack via melee, cast spells or move for a set duration. It is dissimilar to mesmerization in that stuns are not broken if the stunned character sustains damage, but stuns must run their allotted courses. While a stunned character cannot attack, they are still able to dodge, parry and riposte attacks from the front (although they are unable to use the attack aspect of the riposte).

Stuns can be inflicted via melee, spells or songs. They can include a damage component (or a damaging attack could include a stun component) or may simply be a stun, inflicting no damage whatsoever.

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